Discuz! Board

 找回密碼
 立即註冊
搜索
熱搜: 活動 交友 discuz
查看: 2|回復: 0

Since everything revolved

[複製鏈接]

1

主題

1

帖子

5

積分

新手上路

Rank: 1

積分
5
發表於 2024-2-25 18:13:58 | 顯示全部樓層 |閱讀模式
Around the audience and views, YouTube’s first algorithm recommended videos that attracted the most views or clicks. The more people clicked on the video, the more it would appear for others to click on, too. This lasted until 2011 when the platform realized this kind of recommendation led to the practice known as clickbait: titles and thumbnails meticulously crafted to attract clicks, without worrying about the video content or user experience with the video itself. 2. Watch time Aiming to bypass the clickbait movement, in 2012 the platform started to consider video time watched, and overall time spent on the platform – a way to measure not just the clicks on the video, but also its relevance for users.

The motto was: make videos your audience wants to watch, and the algorithm will reward you. The problem was the platform did not consider the video size, or differentiate the video watched time from the overall time spent on the platforms. Things got a Cyprus Phone Number List little confusing for creators, and the platform decided to persuade another path for the algorithm. 3. Satisfaction Ok – then it was time to hear from the audience. Trying to measure its behavior was not bringing good results, so in 2015 the platform decided to ask users about their satisfaction levels, collecting information directly from the source through user surveys.



So, instead of recommending videos that other people are watching, YouTube started to recommend videos that each particular viewer would have more propensity to watch. And, well, the results were pretty good! In 2018, 70% of watch time on YouTube was spent watching recommended videos. Who could possibly imagine that listening to your audience would be the right path after all, huh?! And what changes to YouTube’s algorithm moving forward? After testing different approaches, satisfaction and recommending personalized videos per user are here to stay. The platform understood this was the best method to incentivize spending time on the videos, and proved to be the best way to go.

回復

使用道具 舉報

您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|手機版|自動贊助|

GMT+8, 2024-11-27 09:32 , Processed in 0.828308 second(s), 30 queries .

抗攻擊 by GameHost X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回復 返回頂部 返回列表
一粒米 | 中興米 | 論壇美工 | 設計 抗ddos | 天堂私服 | ddos | ddos | 防ddos | 防禦ddos | 防ddos主機 | 天堂美工 | 設計 防ddos主機 | 抗ddos主機 | 抗ddos | 抗ddos主機 | 抗攻擊論壇 | 天堂自動贊助 | 免費論壇 | 天堂私服 | 天堂123 | 台南清潔 | 天堂 | 天堂私服 | 免費論壇申請 | 抗ddos | 虛擬主機 | 實體主機 | vps | 網域註冊 | 抗攻擊遊戲主機 | ddos |